Sports meets culture

Street­mekka in Viborg

EFFEKT

About

Street­mekka is a new cultural desti­na­tion offe­ring a wide variety of faci­li­ties for self-orga­nized sports like parkour, skate, bould­e­ring, basket­ball, trial as well as a series of custo­mized work­shop areas for music produc­tion, DJ’ing, an anima­tion studio, fabri­ca­tion lab and various artist studios and wood and metal work­shops.

Social spaces and informal meeting areas are distri­buted throug­hout the buil­ding and stra­te­gi­cally inter­woven in-between primary func­tions based on the notion that proxi­mity to acti­vi­ties lower the thres­hold for parti­ci­pa­tion.

Aban­doned

The original buil­ding once served as a wind­mill factory and is a typical example of one of the many mass-produced warehouse or factory buil­dings from the late 1960’s and 70’s found in almost every suburban indus­trial zone in the western world. Cons­tructed from prefa­bri­cated concrete panels or corru­gated steel, these indus­trial lefto­vers are perceived as having little or negli­gible historic, cultural and archi­tec­tural value.

Instead of taking the tradi­tional approach and demo­li­shing the leftover buil­ding EFFEKT wanted to explore how to re-use and re-program this type of insig­nificant and mostly intro­verted buil­ding typo­logy in a quali­ta­tive way and at a very limited budget?

‘However unin­te­res­ting and grey the exte­rior of these boxes appear, they often contain an impres­sive inte­rior space of magni­fi­cent scale and almost cathe­dral-like propor­tions based on a repe­ti­tive, neatly arranged struc­tural system. To us this vast space posed the only true value of the buil­ding – and we wanted to expose and high­light this to the outside world.’ says Tue Foged, Partner at EFFEKT.

Approach

The approach was simply to remove the walls at both ends of the buil­ding and to place all the admi­nis­tra­tive func­tions and work­shop spaces on one side of the exis­ting struc­ture and the skate-areas on the other side, leaving the internal former manu­fac­tu­ring space intact. This clear re-orga­niza­tion also equips the buil­ding with a comple­tely new enve­lope and exte­rior and allows the archi­tects to pull in more daylight through the two new glass facades while impro­ving the connec­ti­vity to the exte­rior spaces and acti­vi­ties.

With many vacated indus­trial sites being incor­po­rated in urban expan­sion, this approach may be repli­cated and can pave the way for the revi­ta­liza­tion of many other disre­garded buil­dings left to dete­rio­rate or facing demo­li­tion. New neigh­bor­hoods can benefit from these indus­trial heri­tage markers to build iden­tity and sense of place.

Indi­vi­dua­lized alter­na­tives

The func­tional goal of the new Street­mekka is to create a series of func­tional spaces for sports, cultural and social purposes arranged in a highly complex program­matic network. The aim is to meet the incre­asing demand for self-orga­nized and indi­vi­dua­lized alter­na­tives to the estab­lished club-sports and cultural acti­vi­ties, supporting GAME’s mission to attract local youth and create lasting social change through street-sports and culture, enab­ling inte­gra­tion and empowe­ring them in their future lives.

Targe­ting a broad demo­gra­phic audi­ence from across a variety of cultural back­grounds, gender, age and inte­rests, the archi­tects’ goal was to create an open and welco­ming buil­ding, lowe­ring the thres­hold for invol­vement and enga­ge­ment. This was achieved this by making a trans­pa­rent buil­ding with a clear, well-defined orga­niza­tion intui­tive to ever­yone. An anti-elitist, pop-culture take on a hybrid between a sports faci­lity and a culture house, that is robust enough to stay open to the public 24 hours day without super­vi­sion and where the users are in charge and take initia­tive.

Evolve with the users

The new Street­mekka 2.0 is for ever­yone. It doesn’t matter if you want to parti­ci­pate, create, hang out or observe – there is a desi­gnated space for ever­y­thing and ever­yone. The idea of expan­ding the original program to include so many diffe­rent types of acti­vity under the same roof is based on the notion that co-exis­tence breeds new syner­gies and new social rela­tions. Addi­tio­nally, it exposes visi­tors to new types of acti­vity they might never have realized existed, encou­ra­ging future enga­ge­ment.

The maker labs and work­shop areas enable the users to conti­nuously develop and recon­fi­gure the faci­lity. Street­mekka Viborg is not static in terms of program nor in physical appearance. It will continue to evolve with the users – both short term (due to the animated facades and the street-art) as well as long term (when new programs are added, and old ones removed).

Indoor street­scape

The archi­tec­tural concept is based upon the idea of an indoor street­scape. The project opens the intro­verted indus­trial buil­ding and trans­forms the impres­sive central factory space into a new kind of inte­rior space: a covered street­scape open to the outside.  The street­scape concept is used to define and orga­nize the various func­tions and place them in rela­tion to specific requi­re­ments, such as spatial quality, daylight, mate­ria­lity and tempe­ra­ture zones.

The new volume is then wrapped with a func­tional trans­lu­cent poly­car­bo­nate skin, giving the appearance of a light and welco­ming buil­ding while also serving as a giant canvas for the local visual artists to display and project their art but also clearly diffe­ren­tiates the buil­ding from the surroun­ding indus­trial faci­li­ties. Street­mekka in Viborg is the first lot to be trans­formed in the new neigh­bor­hood and will work as a cata­lyst for city life in the upco­ming area.

The surroun­ding land­scape becomes the natural exten­sion of the indoor surface with various street-sports and cultural func­tions placed in a recrea­tional string of gree­nery connec­ting the site to the down­town area through a future pede­strian and bicycle path.

One third

The preser­va­tion of the original struc­ture and the reuse and upcy­cling of mate­rials made it possible to carry out the refur­bish­ment at a very low expense. Many of the original compon­ents were also repur­posed as furni­ture elements for the parkour acti­vi­ties and hang-out spaces. The final costs of the buil­ding are appro­xi­m­ately one third of a tradi­tional sports hall.

PROJECT DATA

Archi­tect

EFFEKT
BLÅGÅRDSGADE 8 2 SAL
DK-2200 KØBENHAVN

Team

Luke Jouppi, Lars Pedersen, Jona­than Linde, Copen­hagen Bould­e­ring, Nørlum
BOGL land­scape
Rambøll
Thomas Andersen A/S

Opening

2018

Address

GAME Street­mekka Viborg
Nellik­evej 2
DK – 8800 Viborg

Aerial view

Thank you, Google!

Photo­graphy

© EFFEKT / Rasmus Hjortshøj Illus­tra­tions: © EFFEKT

Author

Effekt

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